shader & graphics tooling

Shaders, and the tools to write them.

I'm CeeJay. I write post-processing shaders. I made SweetFX and co-made ReShade with crosire. This is where my projects live.

projects

github.com/CeeJayDK
SweetFX
Post-processing shader suite — SMAA, color grading, sharpening and more. Works in practically any game or program.
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SweetOpt
The super sweet shader optimizer. Finds faster, verified ways to write the math in ReShade FX and HLSL shaders.
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GPU Blueprint
Measures what each shader operation and texture read costs on your GPU. The data behind SweetOpt's cost models, card by card.
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ShaderBridge
Moves shader effects between engines and formats without rewriting everything from scratch.
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ReShade Testing Initiative
Editor tooling for ReShade FX shader code — for writing and debugging faster.
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